Thread: Micro Hold 'Em
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Old 07-11-2008, 02:18 PM
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Starting Hands

Page 3 of 6 Starting Hands

Here is the fun part of playing the micro limits, your starting hand selection.
Much discussions have been made over what your requirements should be, either its "groups" or by position.

Guess what, they are all wrong. We already know that when your holding pocket rockets, it really doesn't matter how much you raise in a micro game, someone is going to call...........maybe two or three will call your x4-x8 BB.

and no I am not saying fold the Aces, more or less saying be more carefull on how much you bet, being a loose table, opening with that large of a bet, could send your table on loose aggressive in a second, and we don't want that.

The ideal hand selection are still the 'premium hands' but with a twist.
Quote:
Those small pocket pairs and low suited connectors, will make you more money in the long run.
How so ?

Well, when you do get Aces and you bet big to maximize your hole card odds, those odds plummet with everyone who calls. Your aces now have little room to improve, potentially being called by Ace rag or some donkeys calling with low and medium pocket pairs who likely will hit trips on the flop, as you stare at top pair.

Ever played Limit Hold'em ? If not you really should. It will help you learn the best starting hand selection for micro no limit hold'em.

Those starting hands in limit, that do well, the med pocket pairs, suited connectors let you draw better hands and its hit or miss in limit. So unlike when holding pocket Aces or Kings, where you feel you need to hit trips to know you have the nuts, gives you little comfort when drawing to the showdown. Difference is in no limit, you could be all in by the showdown, still holding 1 pair.

So let me repeat.
The best starting hands in no limit micro tables are drawing hands. Hit or Miss

You still will be calling the usually donkey hands like JJ and KQ with x2 BB with 3-4 callers, those are just to hard to let go right?
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